Solutions ยท Mobile Games

Mobile games. Direct payments. No policy risk.

Web shop + wallet infrastructure built for mobile-first studios. Sell currency directly to players outside the app, keep more revenue, and maintain full player relationships. Designed to comply with App Store guidelines and DMA regulations.

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Web shop + wallet stack for mobile

Hosted web shop

A Linq-hosted checkout page for your currency bundles. Players buy outside the app store โ€” no 30% platform fee on those transactions.

In-app wallet spend

Purchased currency lands in the player's Linq wallet. Spend triggers inside your app as normal. No policy gray area โ€” the wallet holds the balance.

Deep link handoff

After a web shop purchase, one deep link returns the player to your app with their wallet already credited. Frictionless re-entry.

Regulatory Context

DMA, App Store compliance, and what it means for you

EU Digital Markets Act

Under the DMA, designated gatekeepers (Apple, Google) must allow alternative payment methods in some contexts. Linq's architecture is designed to facilitate compliant external payments for studios operating in EU markets. Linq does not provide legal advice โ€” consult your counsel for your specific territory and app configuration.

App Store guidelines

Linq's web shop approach โ€” where currency is purchased externally and the wallet is a store-of-value in your app โ€” is designed to work within app store guidelines for virtual currency. Your specific implementation should be reviewed against current guidelines with your legal team.

Keep more of what your players spend