A four-person founding team based in Brooklyn, with prior tours at mid-size mobile gaming studios, a card-issuing infrastructure team in San Francisco, and the gaming-advertising platforms ironSource and Digital Turbine.
Each founder spent multiple years inside the problem before building Linq — at mobile gaming studios, at card-issuing infrastructure, and at the gaming-advertising platforms that supply the player-acquisition side of the funnel.
CEO
Three years in product and growth roles at mid-size mobile gaming studios in New York before founding Linq. Saw the 90-day retention cliff up close and built the seed pilot that turned into the platform.
CTO & Co-Founder
Previously led backend infrastructure on the card-issuing team at a San Francisco fintech, with four years building banking-as-a-service integrations at scale. Owns the Linq SDK and rules engine.
Head of Product
Held product manager roles at a fintech loyalty startup in NYC and on a mid-size mobile publisher's player engagement team. Owns dashboard ergonomics and reward primitive design.
Head of Partnerships
Five years of business development at the gaming-advertising intersection at ironSource and Digital Turbine. Owns studio relationships, banking-partner negotiation, and SDK distribution partnerships.
Senior backend engineers (banking-as-a-service depth), product designers, and a head of compliance. Brooklyn-based or hybrid East Coast.